Paper Review Records
All Paper Review Records
20 valid samples · Newest publication first
Review days = acceptance date − received date. PDF, DOI, and publisher-page sources are retained.
Extending the theory of planned behaviour to explain contract cheating in the age of generative AI: evidence from Australian higher education
AuthorsMadugoda Gunaratnege Senali
Affiliations1. School of Business and Law, Edith Cowan University, Joondalup, Australia
Designing a CTML-based animated learning video for botany: a comparison with text-based materials in learning outcomes and learning experience
AuthorsYiting Wang; Mingyue Wang; Ziyi Guo; Yifei Liang; Jinghua Han
Affiliations1. School of Art and Design, Beijing Forestry University, Beijing, China
The impact of immersive 360-degree virtual reality via head-mounted displays on motivation and attitudes in secondary science education: a longitudinal quasi-experimental study
AuthorsMasoud Akbari; Abolghasem Yaghoobi; Afshin Afzali; Hossein Zangeneh; Kambiz Karimi
Affiliations1. Department of Psychology, Faculty of Economics and Social Sciences, Bu-Ali Sina University, Hamedan, Iran; 2. Department of Educational Sciences, Faculty of Human Sciences, Bu-Ali Sina University, Hamadan, Iran; 3. Department of Psychology, Faculty of Literature and Humanities, University of Guilan, Rasht, Iran
Design and validation of an integrated digital storytelling–problem-based learning system in primary mathematics: effects on conceptual understanding of decimal fractions
AuthorsHiba Naccache; Eman Talkhan
Affiliations1. STEM Education, College of Education, Department of Educational Sciences, Qatar University, Doha, Qatar; 2. Ministry of Education, Qatar University, Doha, Qatar
Digital literacy profiles and associated factors among in-service teachers in China: A latent profile analysis
AuthorsWenkang Du; Zheng Wu; Fang Li
Affiliations1. School of Mathematical Sciences, Beijing Normal University, Beijing, China; 2. Institute of Education and Social Development of China, Beijing Normal University, Beijing, China
The influence of gamification affordance on the intention to continue using MOOCs: based on the A–P–B framework
AuthorsYalin Li; Min Zhao
Affiliations1. School of Economics and Management, Suqian University, Suqian, China; 2. School of Information Engineering, Hubei University of Economics, Wuhan, China; 3. Hubei Key Laboratory of Digital Finance Innovation, Hubei University of Economics, Wuhan, China; 4. Hubei Internet Finance Information Engineering Technology Research Center, Hubei University of Economics, Jiangxia, Wuhan, China
Digital game preferences and executive functions development in preschoolers: a longitudinal study
AuthorsDaria Bukhalenkova; Olga Almazova; Alexander Veraksa; Stamatios Papadakis
Affiliations1. Lomonosov Moscow State University, Moscow, Russian Federation; 2. University of Crete, Heraklion, Greece
Immersive virtual reality simulation as a teaching strategy to enhance learning outcomes in nursing students: randomized controlled trial
AuthorsElif Akyüz; Atiye Erbaş; Şule Ergöl; Yurdagül Erdem; Murat Lüy; Ramazan Güngüneş; Fikret Yalçınkaya; Volkan Ateş; Gülçin Aydın
Affiliations1. Department of Nursing, Kırıkkale University, Kırıkkale, Turkey; 2. Department of Nursing, Düzce University, Düzce, Turkey; 3. Department of Electric and Electronics Engineering, Kırıkkale University, Kırıkkale, Turkey; 4. Department of Electricity and Energy, Kırıkkale University, Kırıkkale, Turkey; 5. Department of Electric and Electronics Engineering, Mudanya University, Bursa, Turkey; 6. Department of Computer Engineering, Tarsus University, Mersin, Turkey; 7. Başkent University Ankara Hospital, Ankara, Turkey
Leveraging AI-supported self-regulated learning prompts to foster primary school students’ causal explanations in science
AuthorsQuoc Hoa Tran-Duong
Affiliations1. Faculty of Primary and Early Childhood Education, Dong Nai University, Dong Nai, Vietnam
AI-generated or human instructors for video lectures in higher education? A comparison of visual attention, cognitive load, satisfaction, social presence and learning: an eye tracking study
AuthorsZeynep Turan; Enkelejda Kasneci
Affiliations1. Department of Computer Education & Instructional Technology, Ataturk University, Erzurum, Turkey; 2. Human-Centered Technologies for Learning, Technical University of Munich, München, Germany
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