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COMPUTER ANIMATION AND VIRTUAL WORLDS journal cover Computer Science
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Review Cycle Records

COMPUTER ANIMATION AND VIRTUAL WORLDS

Wiley SCIE Non-OA
2026 Emerging Zone 42025 CAS Zone 42025 JCR Q3
107.5Average days
73Median days
29Fastest days
265Longest days
892025 publications

Paper Review Records

All Paper Review Records

19 valid samples · Newest publication first
Review days = acceptance date − received date. PDF, DOI, and publisher-page sources are retained.

68 days

Usage of Virtual User Manuals for Increasing Knowledge About Emergency Procedures: Case Study of North Macedonia and Bosnia and Herzegovina

AuthorsEhlimana Cogo; Emir Cogo; Lina Miloshevska

Affiliations1. Faculty of Electrical Engineering University of Sarajevo Sarajevo Bosnia and Herzegovina; 2. Faculty of Information Systems, Visualization, Multimedia, and Animation University of Information Science and Technology “St. Paul the Apostle” Ohrid North Macedonia

Source PDF DOI Publisher page
131 days

Topology‐Aware AR With G3‐Depth for Minimally Invasive Surgery

AuthorsQinghong Gao; Wen Tang; TaoRuan Wan

Affiliations1. The School of Electronics and Electrical Engineering Wenzhou University of Technology Wenzhou Zhejiang China; 2. The Department of Creative Technology Bournemouth University Bournemouth UK; 3. The Faculty of Engineering & Digital Technologies University of Bradford Bradford West Yorkshire UK

Source PDF DOI Publisher page
182 days

CapsAR ‐ STEM : Integrating Capsule Networks With Augmented Reality Learning Cards for Enhanced Children's STEM Spatial Cognition in Elementary Education

AuthorsShuyi Zhang; Jian Teng

Affiliations1. School of Humanities and Law Zhengzhou Shengda University Zhengzhou Henan China; 2. College of Education Sehan University Yeongam Jeollanam‐do Republic of Korea; 3. School of Mechanical and Electrical Engineering Lingnan Normal University Zhanjiang China

Source PDF DOI Publisher page
78 days

VMR: Training‐Free 3D Motion Retrieval From Video

AuthorsJaeho Im; Minhye Kang

Affiliations1. R&D Center Dexter Studios Co. Ltd. Seoul Republic of Korea

Source PDF DOI Publisher page
265 days

MISS: A Streamlined Method for an Interactive Simulation of Spinning Tops

AuthorsRonja Schnur; Elmar Schömer

Affiliations1. Johannes Gutenberg University Mainz Mainz Germany

Source PDF DOI Publisher page
43 days

HoloDiff: Holistic Talking Human Animation Via Latent Diffusion

AuthorsXinmu Wang; Fumi Honda; Xiang Gao; Junqi Huang; Wei Chen; Xianfeng David Gu

Affiliations1. Computer Science Department Stony Brook University Stony Brook NY USA; 2. Applied Mathematics and Statistics Stony Brook University Stony Brook NY USA; 3. Academy for Multidisciplinary Studies Capital Normal University Beijing China

Source PDF DOI Publisher page
218 days

Development and Validation of a Virtual Reality‐Driven Interactive Digital Craft Modeling System

AuthorsHong Li; JiFeng Shen; Zheyu Zhang; Jiabin Wei; Guanghui Huang

Affiliations1. School of Fine Arts Guangdong Preschool Normal College in Maoming Maoming Guangdong China; 2. Faculty of Humanities and Arts Macau University of Science and Technology Taipa Macau China; 3. UX in NetEase Guangzhou Guangdong China; 4. Zhuhai M.U.S.T. Science and Technology Research Institute Zhuhai Guangdong China

Source PDF DOI Publisher page
215 days

From Human‐Avatar Symbiosis to AI ‐Avatar Autonomy: Ethical Shifts in Virtual Reality ( VR )

AuthorsAydın Bulut; Mehmet Koray Serin

Affiliations1. Faculty of Education Kastamonu University Kastamonu Turkey

Source PDF DOI Publisher page
167 days

Playing in Perfect Time: A Method for Synchronizing Scores, Avatars, and Game Elements With Precision

AuthorsKatya Alvarez‐Molina; Juan Martínez‐Miranda; Rodrigo Garduño Linares; Ana Isabel Martínez‐García; Karina Caro

Affiliations1. Unidad Académica Tepic, CICESE Tepic Nayarit México; 2. Instituto Artek Ciudad de México México; 3. Depto. de Ciencias de la Computación CICESE Ensenada Baja California México; 4. Universidad Autónoma de Baja California, FIAD‐UABC Ensenada Baja California México

Source PDF DOI Publisher page
29 days

Mamba‐Enhanced Graph Convolutional Network for Skeleton‐Based Stereoscopic Hand Gesture Recognition in Augmented Reality

AuthorsFucheng Wan; Jian Teng

Affiliations1. School of Mechanical and Electrical Engineering Lingnan Normal University Zhanjiang China; 2. College of Education Sehan University Yeongam Jeollanam‐do Republic of Korea

Source PDF DOI Publisher page

Expert Matching · Case Demo

Turn Your Submission Goalsinto a Verifiable Journal Plan

Share your field, deadline, and author profile. CrushSCI uses real review records to suggest a title direction, shortlist journals, and estimate timelines.

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Client

I work in environmental engineering and need an SCI paper published within three months. I have no grant funding or prominent co-author. Which journals could I target?

CrushSCI

Yes. We will first screen for feasibility against the 90-day deadline, then identify comparable papers without grant support or prominent co-authors. The final shortlist will prioritize research quality and journal scope.

Suggested title
Machine Learning and Life-Cycle Assessment for Predicting and Optimizing Carbon Emissions in Urban Wastewater Treatment

SampleLatest 5 valid paper samples from 2026

Average review96.4 days

Median77 days

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