Computer Science
Paper Review Records
All Paper Review Records
15 valid samples · Newest publication first
Review days = acceptance date − received date. PDF, DOI, and publisher-page sources are retained.
When NPCs take their time: Token latency effects in LLM-driven game conversations
AuthorsNikolina Roso; Sara Srebot; Nenad Markuš; Mirko Sužnjević
AffiliationsUniversity of Zagreb Faculty of Electrical Engineering and Computing, Unska 3, 10000 Zagreb, Croatia
Parak: Enhancing speech articulation in children with SSDs through interactive play
AuthorsFaezeh Bargi; Yoones A. Sekhavat; Samira Poudratchi
AffiliationsFaculty of Multimedia, Tabriz Islamic Art University, Hakim Nizami Ganjavi, Sq, Tabriz, 5164736931, East Azerbaijan, Tabriz, Iran; Department of Mathematics and Computer Science, Modern College of Business and Science, Bawshar Street, Way No. 273, Building No., 259, Muscat, Oman
Mining and extracting valuable positions for decisive chess games
AuthorsAfro Ambanelli; Paolo Ciancarini; Angelo Di Iorio; Davide Falessi; Andrea Manzo; Massimo Venuto
AffiliationsAlphaChess, Italy; University of Bologna, Italy; University of Rome Tor Vergata, Italy
Synergizing code coverage and gameplay intent: Coverage-aware game playtesting with LLM-guided reinforcement learning
AuthorsEnhong Mu; Minami Yoda; Yan Zhang; Mingyue Zhang; Yutaka Matsuno; Jialong Li
AffiliationsCollege of Computer and Information Science, Southwest University, Chongqing, China; College of Science and Technology, Nihon University, Chiba, Japan; Shenzhen International Graduate School, Tsinghua University, Shenzhen, China; Waseda Institute for Advanced Study, Waseda University, Tokyo, Japan
Gamified learning and human–computer interaction in platform ecosystems: Pathways of institutionalization and vocational integration
AuthorsHongfeng Zhang; Bowen Chen; Liwei Ding
AffiliationsFaculty of Humanities and Social Sciences, Macao Polytechnic University, R. de Luís Gonzaga Gomes, China
Puzzle first then forget smoothly: A puzzle-based method for identifying similar jockey silks for on-site horse race spectators
AuthorsYuki Miyazaki; Satoshi Nakamura
AffiliationsMeiji University, 4-21-1 Nakano, Nakano-ku, Tokyo 164-8525, Japan
Archaeological-prototyping-based story generation with large language models: Envisioning technology development through science fiction
AuthorsZhang Menghan; Ibrahim Khan; Zifan Ye; Ruck Thawonmas
AffiliationsGraduate School of Information Science and Engineering, Ritsumeikan University, Japan; College of Information Science and Engineering, Ritsumeikan University, Japan
Enhancing cross-cultural humor detection with theory-informed adapters
AuthorsJiangfan Feng; Jiaxi Liu
AffiliationsChongqing Engineering Research Center of Spatial Big Data Intelligent Technology, Chongqing University of Posts and Telecommunications, Chongqing, 400065, China; School of Computer Science and Technology, Chongqing University of Posts and Telecommunications, Chongqing, 400065, China; School of Artificial Intelligence, Chongqing University of Posts and Telecommunications, Chongqing, 400065, China
Multimodal emotion–experience-driven adaptive music interaction in VR/AR for immersive entertainment
AuthorsLina Song
AffiliationsPublic Arts Education and Teaching Center, Zhongyuan Institute of Science and Technology, Zhengzhou 451400, China
Trait-guided detective story generation in seven classic investigative styles with Large Language Models
AuthorsEdirlei Soares de Lima; Margot M.E. Neggers; Marco A. Casanova; Bruno Feijó; Antonio L. Furtado
AffiliationsBreda University of Applied Sciences, Academy for AI, Games and Media, Monseigneur Hopmansstraat 2, Breda, 4817 JS, The Netherlands; Pontifical Catholic University of Rio de Janeiro, Department of Informatics, Rua Marquês de São Vicente 225, Rio de Janeiro, 22451-900, Brazil
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