Paper Review Records
All Paper Review Records
11 valid samples · Newest publication first
Review days = acceptance date − received date. PDF, DOI, and publisher-page sources are retained.
532
days
Born-accessible design: moving from theory to developing a pragmatic methodological framework
Authors
Jonathan Lazar; Rachel Wood; Abhinav Kannan; Jinjuan Heidi Feng; Garreth W Tigwell; Mary Ann M J Jawili; Alexa Siu; Rajiv JainShow moreShow less
Affiliations
1. College of Information, Maryland Initiative for Digital Accessibility, University of Maryland at College Park , College Park, MD ,; 2. College of Engineering, Computing and Applied Sciences, Clemson University , Clemson, SC ,; 3. Computer and Information Sciences Department, Towson University , Towson, MD ,; 4. School of Information, Rochester Institute of Technology , Rochester, NY ,; 5. Accessibility, ServiceNow , Santa Clara, CA ,; 6. Adobe Research , San Jose, CA ,Show moreShow less
181
days
WellBe: Participatory design and development of a smartwatch application for neurodivergent adults’ emotional regulation
Authors
Niloofar Kalantari; Anika Binte Islam; Anna Evmenova; Heidi J Graff; Sungsoo Ray Hong; Vivian Genaro MottiShow moreShow less
Affiliations
1. Department of Information Sciences and Technology George Mason University Fairfax , VA, US; 2. College of Education and Human Development George Mason University Fairfax , VA, US; 3. College of Education George Mason University Fairfax , VA, USShow moreShow less
382
days
The design of neutrality: evaluations and biases in the perception of male, female, and neutral avatar faces in a gender diverse sample
Authors
Lorenzo Reina; Stefano Guidi; Oronzo ParlangeliShow moreShow less
Affiliations
1. Department of Social, Political and Cognitive Sciences (DISPOC), University of Siena , Siena ,Show moreShow less
364
days
Emotion regulation in immersive virtual reality environments: a scoping review
Authors
Anna-Leena Macey; Joseph Macey; Juho HamariShow moreShow less
Affiliations
1. Gamification Group, Research Centre of Gameful Realities, Computing Sciences Unit, Faculty of Information Technology and Communication Sciences, Tampere University , Tampere ,; 2. Future Lab for Academic Research in Esports (FLARE), Department of Information and Communication Technology, Faculty of Engineering and Science, University of Agder , Grimstad ,Show moreShow less
145
days
A Virtual Reality Platform for Analyzing Remote Archaeological Sites
Authors
Brendan Cassidy; Gavin Sim; David Wayne Robinson; Devlin GandyShow moreShow less
Affiliations
1. Department of Computing, University of Central Lancashire, Preston PR1 2HE, UK; 2. Department of Archaeology, University of Central Lancashire, Preston PR1 2HE, UK; 3. Department of Archaeology, University of Cambridge, Cambridge CB2 3DZ, UKShow moreShow less
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